AirSoft Rules

– All BB’s must be Biodegradable.
– All Firearms are chrono’d using .20G bb’s as provided by operator, no exceptions.  Bolt Action sniper rifles must shoot at 450fps or less, all other weapons must shoot at 400fps or less
– Firearms will be spot checked throughout the day.  It is the operators responsibility to ensure their weapon is within field limits.
– Players may choose whatever weight bb they desire to use provided the weapon is operating in accordance with field velocity limits.
– No alcohol or drugs will be tolerated.
– Barrel blocking devices ( BBD ) such as barrel covers enforced outside of play area.
– Players must wear approved full seal eye protection, players < 18 yrs of age are required to wear full face.
– Players may use their own protective equipment, but must meet ANSI Z87.1 rating and be approved by the staff.
– Staff reserves the right to test all protective equipment. 
Rental Equipment is available upon request.
– No Lasers. No “Thunder B” or other sound grenade devices.
– Players must be 18+ with signed WAIVER, or 12+ with the signed WAIVER of consent of a parent present on premises.

– No firearms will be transported to or from our premises without a proper transportation case or bag.
– In Safe Area, all guns must be kept with: magazines OUT, safety on, chambers clear, barrel covers/ muzzle cover on.
– All side arms ( pistols ) without BBD must have: mags out, chambers clear, stored safely in holster or case.
– No dry firing in Safe Area. Weapon testing / calibration may be conducted once on field or in shooting range.

–  Blind fire is discouraged.
– Full auto burst limited to 1 second intervals. LMG /MG are NOT exempt from this for suppression purposes.
– If you are hit by bbs during game play CALL YOURSELF OUT.
– Players may call themselves out by placing their hand on their head.
– No shooting through “non- man made holes” 
– Head shots are discouraged and should be avoided
– If you witness a player violating standard / game specific rules / safety rules, please inform them in a swift and friendly manner or  referee at your earliest chance.
– Gear hits (packs, pouches, holsters, helmets, vest) do count
– Gun hits are GUN OUT until next re-spawn (players may use their secondary to maintain combat effectiveness.)
– To avoid risk of potential injury, mercies are enforced.  Players must accept this Mercy and call themselves out immediately.
– Grenades are BB hits only.
– Meele weapons are limited to TAP only, absolutely NO THROWING.
– No climbing Obstacles (only stairs can be climbed in game).
– Unsportsmanlike behaviour will result in player ejection from play for the rest of the round, possible removal from premises, or complete banning from facility.
– Should conduct be deemed illegal, responsible parties will be held liable and prosecutable to the full extent of the law.
– In the event of fogging or safety gear malfunction, call yourself out, indicate to other players your situation, and exit to safe area.

In the event of serious emergency where the event or game must come to immediate halt, the term “Truce” will be called out to all players
1) stop all play
2) make all weapons safe and remove mags
3) make your way to safe zone in safe and timely fashion.
4) check in with game control for role call
5) wait in safe zone for further instructions.